You rescued the refugees. Welcome to the Inquisition's blacklist!
Lady Beatrice made you an offer you can't refuse. Unless you decide to refuse.
Worked on someone's memory. Time to add "Neurosurgeon" to your CV.
Interrogated vampire Carl, leaving Carl greatly enlightened.
You helped the undertaker deal with her dead husband's relatives. The funeral mass is soon.
You've provided the camp with some fortifications. They look dubious, but the settlers like them.
Your camp is flawless. You should write a guide to camp management!
You provided the tanner's son with the bright and happy future of a forest thug. Nice work!
All the ambushes have been cleared out. The Terminator and Rambo would have been proud.
Brought some smelly and useless filth into Dungeon, giving all the local ghosts a laugh.
You've improved your camp. The chances that the refugees will die of starvation got lower.
The cook has recovered her peace of mind. Now her friends won't avoid obesity and gastritis.
Watched a scene from the past. Nothing is clear but it's quite intriguing...
Met lady Beatrice. Technically, you resisted her charms. But in your imagination...
Now you have your own camp! And hundreds of potential enemies -- in the form of Inquisitors.
Told Horadric the vampire was no more. Oh, if only everyone were so trusting!
Brought corpse blood to the vampire. Not very tasty, but better than many popular diets!
Alaric convinced you to help. Refusal would have been dangerous to your health.
Exposed the vampire. Time to play Van Helsing!
The Revolution has come to pass. It's time to look back on why you started it.
You've helped revolutionaries a third time. Who is next in line for General Secretary?
A vampire is terrorizing the villagers? Solution: an army of carnivorous bees.
You've helped the revolutionaries again. They'll be hard pressed to hang you as a "dirty exploiter".
You've helped the revolutionaries. Let's spread donkey communism across the world!
Met marquis Teodoro Jr. An aristocrat in danger - what could be more profitable!
It's your last chance to join the workers and peasants. To be more specific, the donkeys and rats.
Organized 15 events. You're a natural-born event manager!
Put on your first concert. Ms. Charm's fans fell into ecstasy and a brawl broke out.
Put on an excellent concert. Ms. Charm received a marriage proposal from each male spectator.
Put on an excellent Comedy Show. It can't be -- the guests didn't have to be commanded to laugh!
Your tavern's quality is 80! Ultra Wow!
Watched the scene in the bath house. You saw that one coming, didn't you?
Witnessed the Contract signing. Who are "truly guilty men"?
Watched the destruction of the Bridge. Always think before destroying bridges!
Organized your first rat race. The winning rat got a giant piece of cheese, choked on it, and died.
Organized an excellent rat race. Two guests lost everything and drowned themselves.
Your tavern's quality is 40! Double Wow!
Threw an excellent alco-party. It's time to open the local drunk tank.
Your tavern's quality is 20! Wow!
Watched the scene at the Coliseum. Unemployment benefits is everything.
Watched the Master being summon. Is that Grace you feel?
Put on your first Comedy Show. The guests laughed on command, so everything went good.
Threw your first alco-party. The guests remember nothing, but they enjoyed it.
Used the archaeological time machine for the first time. And didn't go mad.
Yorick became your bartender. For no salary. Slavery? No, he's made of wood!
Built the tavern. Horadric wishes you were dead now.
Bought your first land in the Village. By cheating a sick and helpless old man.
Caught 200 fish. Your name is used to terrify misbehaving fish larvae.
Switched on the portal. Are you sure you want leave?
Buried 50 bodies.
Helped Astrologer reunite with his family.
Gave a gold-star book to Astrologer. You should consider writing six more...
Got an Ideal Song from Vagner. Now you know how you'll make a million bucks, once you get back home.
Helped Merchant forgive his brother.
Helped Snake with his dark ceremony.
There can be only one.
Caught 15 types of fish! You know everything about fish. They feel uncomfortable about it...
Caught 10 different types of fish.
Caught 6 different types of fish. One fish for every day!
Got a gold fish. Want to make a wish?
Fixed the mill. No further need to grind everything by hand.
Dungeon level 15 cleared!
50 health potions. -- And all of them red!
Betrayed Gerry. That's not something you should be super-proud of.
Dungeon level 10 cleared!
Gave some perfume to Ms Charm. It smells nice, and wasn't tested on animals.
Dungeon level 5 cleared!
Collected three dark organs. Three in a row! The Inquisition is going to get a prize!
You killed a Vampire Hunter. In life, there are no side quests.
Decorated a Dark Shrine. Looks better than your first apartment!
Made a gold-star wine.
Cooked 30 different dishes or drinks. You can call yourself a Chef now.
Discovered 20 alchemy recipes. Now it's time to buy a white van and drive into the desert.
Cooked 20 different dishes or drinks.
Upgraded the church for the second time.
Gave the Necronomicon to Snake. Hope nobody uses it as cookbook!
Collected 3000 blue points. Ok. Now that's impressive.
Ate a fish stick. It reminded you of home...
Sold burgers at the burning ceremony. It's a mystery why you didn't make hotdogs.
Got rid of the guardsmen's ambush. Now you are the Witch Hill Keeper too!
Discovered 10 alchemy recipes. Just remember, the Philosopher's Stone is a lie.
Made a gold-star dinner.
Harvested a gold-star pumpkin.
Collected 3000 green points. Ok. Now that's impressive.
Made 30 slices. You've got the perfect size slice pretty much down.
Built a stone fence around the graveyard. Your graveyard is well protected now.
Discovered 5 alchemy recipes. You're getting to know how things work in the lab.
Snake summoned a chicken. Well... it's a start. Better than nothing.
Your company achieved 5 Fame. When you want quality vegetables -- you go to the graveyard!
Started a company with Merchant. A great name for a successful company!
Collected 1000 blue points. They do not decay at midnight. So that was easy.
Collected 3000 red points. Ok. Now that's impressive.
Got the marble quarry ready. Marble is better than stone.
Cooked 10 different dishes or drinks.
Upgraded the church.
Collected 1000 green points. They do not decay at midnight. So that was easy.
Gave a skull to Astrologer. A skull makes a nice present indeed!
Met Astrologer. He's wise and tired of everything, even life.
Collected 1000 red points. They do not decay at midnight. So that was easy.
Fixed the bridge to the swamp. Whatever else happens, you'll always be remembered as a great bridge
Buried 10 bodies.
Fixed the garden. You'll spend a lot of time here...
Met Merchant. He's always ready to do business. Except around dinner time.
Met the Lord Inquisitor. An unwavering kind of guy. You definitely wouldn't want to be his enemy.
Met Snake. He seems dangerous. You get why everybody calls him Snake.
Met Ms Charm. There's something about this woman that you can't understand.
Met Bishop. His motto - Pray, preach, and look like you won the lottery.
Buried your first body.
Got your first slice of meat. Smells a little strange, but looks like ordinary meat...
Someone had to become the first client of the Donkey Express.
How could someone not be crazy after all this time?
Not a 5-star suite, but it will do.
It belongs in the church.
Fill the Bishop.. with pride.
Start Euric's treatment.
Fire is so mesmerizing - even moreso when there's a boiling Inquisitor involved.
Share the secrets of haute cuisine with the Merchant.
Continue Euric's treatment. He says he's feeling better. Probably.
Practice makes perfect! Even if it's the sadness of the Astrologer.
Witness an embarrassingly hot scene.
Even the strongest and most unswerving have their weakness.
The treatment is over, but Euric doesn't look so cured.
The villagers are unhappy about something. Pray it's not your fault.
They should be satisfied. At least for now.
Nothing is keeping Smiler here any longer. Let him continue his journey - to a new beginning.