Set a new standard for the early gaming industry.
Release a successful game in each of the five main genres.
Have male and female staff.
Reach level 5 with a character.
Hire someone famous.
Sell half a million copies of a game without the help of a publisher.
Invest over 100K in a new game engine.
Create a game with a good topic/genre combination.
Support a young start-up. Buy the game.
Invest over 500K in a new game engine.
Invest over one million in a new game engine.
Sell one million copies of a game without the help of a publisher.
Sell ten million copies of a game without the help of a publisher.
Sell one hundred million copies of a game without the help of a publisher.
Reach level 10 with a character.
Have the maximum number of employees.
Finish Game Dev Tycoon.
Release a game with a clean score of 10.
Find at least one of the easter eggs in the game.
Develop the game within the game.
Pick an inspired company name.
Show them red barrels some action.
Reach level 2 in pirate mode.
Beat all odds and finish the game in pirate mode.
96709
2737
323
3436
1556
1428