Destroy a wraith
Open up a shielded world
Recruit a scientist from the Curators
Establish a Federation
Win the game through any victory condition
Earn a total Mineral income each month above 250
Terraform a planet
Store/have 5000 EC
Build a Robot Pop
Successfully negotiate a trade deal
Survey one of each basic planet class
Win a War against another Empire
Conquer another species' homeworld
Research a Rare technology
Store/have 1000 EC
Colonize a planet
Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)
Successfully investigate an archaeological site
In one game, find 5 Relics from Ancient Relics Story Pack
Complete the Zroni Precursor chain
Capture the Galatron from another empire
Find a Relic
Have 100 Minor Artifacts
Study Minor Artifacts and discover a random technology
Build an Interstellar Assembly
Be a biological Hive Mind with at least 1000 drone Pops
Complete the Baol Precursor chain
As a Corporate empire, have a branch office on 5 different empires' capitals
Earn at least 1000 Energy Credits per month from trade
Build a Strategic Coordination Center
Build a Matter Decompressor
Build a Mega-Art Installation in a nebula system
Have a planet with at least 100 Pops
I won the Galatron and all I got was this lousy achievement
Be a founding member of the Galactic Community
Unseal the path to the L-Cluster
Befriend a Space Amoeba
Hunt the Tiyanki Matriarch
Slaughter the Voidspawn
Destroy the Scrapper Bot
Kill the Great Khan in battle
Explore a Natural Wormhole
Use the active effect of a Relic
Have all eight ethics represented within your Federation
Level up your Federation
Disavow all knowledge of an Asset during an Operation
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.
As a Subterranean empire, dig too deep, but prove yourself worthy.
Same as the old boss.
Reduce, reuse, recycle.
Be the patron of three maximum sized Mercenary Enclaves.
Modify a vassalization contract.
Have a tier 3 subject of each Specialist type simultaneously.
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
Catapult a military fleet directly into the capital system of an enemy empire you are at war with.
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.
Complete at least ten distinct operations during a game
Have an Intel Level of 100 on five different empires simultaneously
Start a full fledged first contact war before communications have been fully established
Be the leader of a max level Federation
Vivisect an alien
Complete a mutually friendly First Contact with an empire with no negative incidents
As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term
Lead a rebellion that successfully deposes the Galactic Emperor
Become the Galactic Emperor
Destroy the Galaxy
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Own a Citadel with 40k fleet power
Have a Diplomatic Weight of over 9000
Refuse to belong to any club that would have you as a member
Construct a complete Mega-Shipyard
Build a Juggernaut
Unlock all 42 Traditions
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
Own 4 active Gateways
Defeat a horrifying invader
As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic
Own a planet with at least 10 different species on it
As a xenophobic Empire, purge all other sentient species from the galaxy
As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops
Have a ringworld section as your capital
Lead the non-aligned powers to victory against an Awakened Empire
Destroy an Enclave
Purchase a rare resource from the Traders
Support the Artisan Troupe for 10 years
Uncover the secrets of an ancient fortress
Take a trophy from a stellar being
Restore an ancient warship
Birth a new universe
As a xenophile Empire, have migration treaties with at least 10 other Empires
Hatch the egg
Develop the means to prevent nefarious infiltration
Destroy the portals employed by the invaders from another time and space
Successfully capture an extragalactic matriarch
Research 15 Rare technologies in a single game
Build a fleet with a total fleet size above 120
Genetically alter a species (not uplift)
Uplift a species
Have an Empire total fleet power of 100,000+
Have 3 other Empires as vassals
Upgrade your capital to an Imperial Complex
Earn a total Mineral income each month above 1000
As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)
As a spiritualist Empire, own 4 holy worlds
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators
Evolve into perfect, immortal machines
Own 200 Starbases (Outposts are counted)
Destroy another Empire's Colossus while it is in the process of firing on a planet
Defeat a Fallen Empire's Titan fleet with a Titan of your own
Use a World Cracker to destroy another Empire's capital planet
Terraform a planet into a Machine World.
Shut down the Contingency plan.
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
Keep at least 5 different species as livestock in your Empire
As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire
Own a Habitat station in a Black Hole system
Genetically modify a species to possess traits worth 7 points
Breach the Shroud
Have your ruler be of a different species class than your founding species
Construct a complete Science Nexus
Construct a complete Sentry Array
Construct a complete Ring World
Construct a complete Dyson Sphere
Have access to ten different Strategic Resources
Close the loop, or don't
Return a long-dead species to life
Invade pre-FTL Earth while it is in the midst of a world war
Find the home system of a Precursor Empire
Terraform a planet into a gaia world
As a humanoid species, infiltrate the homeworld of pre-FTL reptilians
Enlighten a Bronze or Stone Age civilization
Receive a gift from a Fallen Empire
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.
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