“Tale of Jade / Li Guang” , the first game we developed, has elements of Roguelike, strategy, and exploration.
The game is inspired by works such as "Tsuro", "Carcassonne", "Night of Full Moon" and "Slay the Spire".
We are trying to create a new hardcore card game with oriental elements of gameplay.
The inspiration of the story "Tale of Jade/ Li Guang" came from the remains of the Yaoshan altar of the Liangzhu culture in China.
There are twelve tombs at the Yaoshan site, and based on this background, we created a story and name 12 ritual rooms by Twelve Branches,
The Twelve Branches are the traditional Chinese concept of timekeeping.
At the same time, in the traditional concept, the Twelve Branches also related to the internal organs.
The two concepts corresponding to the Twelves Branches will influence the development of the plot in the game ......
- Ramdom Map
In the map, every step you take, you have the chance to trigger a random event
I dont know whether this zone is difficult, i can only help you pray
- Five Elements Circle
It will be freer for building deck and be more fun for card playing
- Beautiful Jade Fairy Support You
Each fairy has her special skill
Based on the skill and build your deck , it may help make your battle easier
- Funny Encounter(maybe)
Not all the monsters are vicious, they are as ordinary as us ...
How to deal with them? Follow your heart !
- Read guildance pls!!
So please be sure to read the guidance at first zone
If you miss it, you can call out the help screen in the upper left corner of the question-mark button and read it again.
- Save Your Game!
We strongly suggest SAVE IT! SAVE IT! SAVE IT!
That's all. Wish you like our game !